The MScBMC curriculum offers advanced courses that stress theoretical foundations and strategies for effective communication used in the profession.
Competencies required in the graduate program include: analytical and critical thinking, communication (both oral and written), knowledge of basic and clinical sciences, problem-solving and organizational skills, visual design and communication, and advanced visual conceptualization, storytelling, and depiction techniques (digital and traditional). The program emphasizes research and, as a result, requires each student to produce an original Master’s Research Project.
The MScBMC program does not currently offer co-op or internship courses.
Students enrolled in the MScBMC program will choose one of two focuses in their second year, which will shape the type of Masters Research Project they complete. They will select their electives based on the field of study chosen.
Biomedical Media Design Field
This field is concerned with the creation — and in many cases evaluation — of media-based tools for teaching and learning. The media objects developed in these research projects tend to be non-linear in nature. We emphasize a human-centered design approach, guided by target audience analysis. Projects could include innovative user experience designs, novel information visualizations, conventional illustrations series, and educational games.
Biomedical Visualization Design Field
This field involves the creation of full-motion visualizations of biological structures, events, and processes at scales ranging from the molecular to the gross-anatomic. These high-end 3D visualizations can be interpretive, fulfilling an explanatory role, or they can be driven by computational models or empirical datasets. We pay close attention to the process of cinematic design, and to the effective communication of complex information in narrative form.