BA, MScBMC, PhD
Room 324, Health Sciences Complex
About Jodie Jenkinson
Jodie teaches courses in web-based health and science communication, interactive media design, and information and data visualization. Her education includes a BA in Art History and French from McMaster University, an MScBMC in Biomedical Communications from University of Toronto, and a PhD in Education from University of Toronto. Her research is concerned with the role that visual complexity plays in learning. Jodie is an elected member of the Board of Governors of the Association of Medical Illustrators (2011-2015) and a Board member of the Vesalius Trust (2012-2015), a non-profit foundation supporting research and education in visual communications for the medical and life sciences.
My research website: http://www.sciencevis.com
- Visual complexity and learning
- Learning from dynamic and interactive media
- Assessment methodology
- Information and data visualization
- Perception-based design theory
Current projects explore how students learn from 3D animated and/or interactive visualizations and aim to understand which instructional design choices are most effective in fostering learning of complex and dynamic phenomena. All current projects and publications may be viewed on the Science Visualization Lab website
CANVIS: Citation, Annotation, & Visualization Integration System. Jenkinson, J. (PI), Corrin, C., and Ng, D. (University of Toronto Bridge Funding Program)
Visualizing protein interactions and dynamics: Evolving a visual language to support learning in undergraduate science education. McGill, G. (PI) and Jenkinson, J. (NSF funded).
Transforming undergraduate biology education: Effects of dynamic representation on students’ understanding of complex molecular events. Jenkinson, J. (PI) and McGill, G. (SSHRC funded)
MolWorlds: Exploring the relative effectiveness of gaming in reinforcing undergraduates’ understanding of molecular biology concepts. Jenkinson, J. (PI) and Gauthier, A. (Provost’s Instructional Technology Innovation Fund. University of Toronto)
For examples of Jodie’s work, visit the Faculty section in our Showcase.
- Gauthier, A., & Jenkinson, J. (2016). Game Design for Transforming and Assessing Undergraduates’ Understanding of Molecular Emergence (Pilot). In Connolly and Boyle (Eds.), Proceedings of the 10th European Conference on Games Based Learning (pp. 844–852). Paisley, Scotland: Academic Conferences and Publishing International Limited.
- Jenkinson, J., Jantzen, S., Gauthier, A., and McGill, G. (2016). The effect of attention cueing in molecular animation to communicate random motion. In Désiron, Berney, Bétrancourt, & Tabbers (Eds.), Learning from Text and Graphics in a World of Diversity (pp. 96-98). Geneva: EARLI SIG.
- Shahani, V., & Jenkinson, J. (2016). The efficacy of interactive analogical models in the instruction of bond energy curves in undergraduate chemistry. Chemistry Education Research and Practice. 17, 417-428.
- Jantzen, S.G., Jenkinson, J., and McGill, G. (2015). Transparency in film: increasing credibility of scientific animation using citation. Nature Methods. 12(4): 293–297.
- Gauthier, A., Corrin, M., and Jenkinson, J. (2015). Exploring the influence of game design on learning and voluntary use in an online vascular anatomy study aid. Computers and Education. 87: 24-34.
- Martin, P., Brown, M. C., Espin-Garcia, O., Cuffe, S., Pringle, D., Mahler, M., …Jenkinson, J., Liu, G. (2015). Patient preference: a comparison of electronic patient-completed questionnaires with paper among cancer patients. European Journal of Cancer Care, (April).
- Jenkinson, J., & McGill, G. (2013). Using 3D Animation in Biology Education : Examining the Effects of Visual Complexity in the Representation of Dynamic Molecular Events. Journal of Biocommunication, 39(2), 42–49.
- Jenkinson, J. and McGill, G. (2012). Visualizing protein dynamics and interactions: Evolving a visual language for molecular animation. CBE–Life Sciences Education.11: 103-110.